Scenes, Sessions, & Scenarios
Table of Contents
By now, you and your group have created the PCs, established the world they inhabit, and set all the basic assumptions for the game you’re going to play. Now you have a pile of aspects and NPCs, brimming with dramatic potential and waiting to come to life.
What do you do with them?
It’s time to get into the real meat of the game: creating and playing through scenarios.