Fate Codex


When not writing or editing, Sally Christensen crochets unspeakable evil. She lives in the wilds of north Toronto, along with two cats, a Portuguese viking, and her tiny overlord.

Brendan Conway is a co-owner of Magpie Games, and has worked on the Firefly RPG from Margaret Weis Productions, Bulldogs! (Fate Core edition) from Galileo Games, and numerous Magpie Games projects including Urban Shadows and The Fate Codex. His solo projects include three Chaos World settings for Dungeon WorldThe Last Days of Anglekite, The Cold Ruins of Lastlife, and The Green Law of Varkith. His most recent work, Masks: A New Generation, is a Powered by the Apocalypse game about young superheroes.

Robert Crum is a freelance illustrator based in Kenosha, Wisconsin. He is a fan of all art fantastic or strange (and hopefully a mixture of both). He works in both traditional and digital media and has a deep respect for contemporary art as well as the rich heritage of artists through the ages. Find his work and in-process images online at brayv.co or on instagram @bobcrum.

Thomas Deeny is a graphic designer who specializes in book layout and game design. His layout and design work can be found in about half of things in Brendan’s bio above, but the two have never ­actually met. Strange. Additional work of his can be found in Atlas Games’ Unknown Armies, John Wick Presents’ 7th Sea, and Growling Door Games’ Chill. You can review his published works at denaghdesign.com and follow him on Twitter at @denaghdesign.

Shelley Harlan is an editor by day, and by night...is also an editor, because you can’t get too much of a good thing. She works for the the indie RPG company Faster Monkey Games and still can’t quite get used to the idea that people will pay her money to read gaming material. She also thinks it’s a fun game to see if you can spot the typo in this bio.

J. Derrick Kapchinsky is the Director of Operations for Magpie Games. In addition to his operational and financial duties at Magpie, he is also a developmental editor, proofer, and indexer. His indices have appeared in games such as Epyllion, Masks: A New Generation, and 7th Sea: Second Edition. He also likes cats. He, in fact, likes cats more than he likes people.

André La Roche is a gamer and an attorney. Despite this otherwise deadly combination of character flaws, he’s pretty relaxed at the gaming table. He previously worked on Margaret Weis Productions’ Dragonlance game line. André aspires to be a warrior-poet, and spends his free time randomly spouting existential platitudes.

Mike Mumah has worked for the better part of a decade as a roleplaying game illustrator. His work has appeared in such games as Shadowrun, Rifts, Dead Reign, Part-Time Gods, Babylon 5, and several others. The Michigan-based artist is currently at large from the Briarsbrook ­Institute for the Criminally Insane and considered extremely dangerous. If sighted, do not approach him! He may seem very affable and friendly but don’t be fooled! Please call the authorities and delay him with free coffee, bourbon, and/or hot wings. He will take the time to enjoy this bait until he can be apprehended. This is for the public’s best interest.

Juan Ochoa: Gumshoe whistleblower reporter hero? A narcissistic antagonist out for blood? Fall-guy for a horrifying nanite ­invasion? Sleeper agent for extraplanar feline intelligence? The FACTS on El Mucho Colombianisimo: he is a straight-dealing, smooth-lined, grit-toothed artist, twainsplit mirror-­master-­magician-­carouser-­cavorter, and noted wizard, with ­knowledge bilingual, exotic, andesoteric, who theoretically does most of his thinking in Español.

June Shores has only been in the roleplaying game hobby for a few years now. Her first experience with a tabletop RPG was with Fate, back when the Dresden Files RPG came out, and she has been in love with the system ever since. With this new hobby came an all-consuming urge to hack and drift games to suit her needs. From pastel-colored magic ponies to anime-flavored fantasy, June has produced many solo projects that are scattered across the internet today. She attends The University of Maine at Farmington to pursue a degree in new media and blogs at her web site, Headpigeons.

Manuela Soriani lives in the same small town in northern Italy where she was born in 1979; she studied to become an accountant, but Art asked to be part of her life. After six years in comic books for the Italian market (including Jonathan Steele for Star Comics), Manuela began creating both traditional paper books and animated apps for electronic devices. Around 2013, she added back comic book projects in her daily job, alongside children books and cover art. In early 2016, she was successfully backed for her first illustration book “Butterflies” and is currently working on the comic series TIN (by Ilya Dvilyanski), BoyLord (by Nathan Peabody), and Girls Heist Out (by Rob Wieland).

Mark Diaz Truman is an independent game developer and co-owner of Magpie Games (magpiegames.com). Mark has authored two indie RPGs—The Play’s the Thing and Our Last Best Hope—and written a number of pieces for Evil Hat Productions, including parts of The Fate Toolkit and Timeworks. Mark is passionate about creating an inclusive and diverse gaming community and is thrilled to have the chance to put forward pieces by both fresh voices and old friends in The Fate Codex!

Andrew Tuttle is a long-time gamer, first-time contributor, and a Fudge fan from the ’80s. By day he promotes various businesses and charities through search marketing. By night he dons his metaphorical mask and cowl and fights entropic decay with roleplaying games. His current Fate project is a Weird West setting featuring the Secret History of the Luchador, Ancient Aliens, and the Seven Lost Cities of Gold.

Amanda Valentine is a freelance RPG editor and developer. Her work includes the Dresden Files RPG, Marvel Heroic Roleplaying, Fate Accelerated Edition, Little Wizards, and many others. She also edits fiction, including several of the _Spirit of the Century _novels. She blogs sporadically at ayvalentine.com about editing, parenting, and gaming. At reads4tweens.com she writes spoilerific book reviews for adults who care about what the kids in their lives are reading. You can find her on Twitter as @ayvalentine and @reads4tweens.

Tara Zuber grew up on fairy tales and remains mildly obsessed with stories to this day. She looks forward to exploring the Fate system further and discovering new stories to tell and share. Tara can be found in Chicago or online on Google Plus at +TaraZuber.