John Adamus is a frequent editor and player of many Fate-powered games, and his work can be found in both Fate Worlds books, the forthcoming Paranet Papers supplement for The Dresden Files Roleplaying Game, and Iron Edda. He spends his days helping game designers and authors be more awesome. He frequently tweets about game design and writing techniques on Twitter at @awesome_john and blogs regularly at writernextdoor.com.
Brendan Conway is a long time gamer who has more recently started writing for and contributing to RPGs. He wrote for the Firefly RPG and will soon be releasing a Dungeon World supplement. He is an Assistant Developer for Magpie Games. He enjoys bacon, egg, and ketchup sandwiches.
Thomas Deeny is a graphic designer who specializes in book layout and game design. His layout and design work can be found in Margaret Weis Productions’ Firefly RPG line, Crafty Games’ Mistborn RPG, and AEG’s Nightfall and Tempest game lines. Thomas is an evangelist for hobby gaming, and helped to organize the gaming community in southern Arizona, working with manufacturers, retailers, and gamers to develop community awareness of the hobby. You can review his published works at denaghdesign.com and follow him on Twitter at @denaghdesign.
Shelley Harlan is an editor by day, and by night...is also an editor, because you can’t get too much of a good thing. She works for the the indie RPG company Faster Monkey Games and still can’t quite get used to the idea that people will pay her money to read gaming material. She also thinks it’s a fun game to see if you can spot the typo in this bio.
Marissa Kelly (MK) grew up with roleplaying as a favorite hobby; her father often made up house rules for classic roleplaying games, spinning epic tales of bravery and heart. From a young age, MK was inspired to draw the characters and scenes from these stories. As an adult, she now finds herself drawn to tweaking and changing systems in order to bring those kinds of experiences to a new generation of roleplayers. With her partner, Mark Diaz Truman, she founded Magpie Games in early 2011 and currently serves as Magpie’s Senior Art Developer and one of its designers.
Juan Ochoa: Gumshoe whistleblower reporter hero? A narcissistic antagonist out for blood? Fall-guy for a horrifying nanite invasion? Sleeper agent for extraplanar feline intelligence? The FACTS on El Mucho Colombianisimo: he is a straight-dealing, smooth-lined, grit-toothed artist, twainsplit mirror-master-magician-carouser-cavorter, and noted wizard, with knowledge bilingual, exotic, and esoteric, who theoretically does most of his thinking in Español.
Kaitlynn Peavler, better known on the internet as thedandmom, is a freelance illustrator and graphic designer. She had been producing fantasy art and fun cartoony images for years and has done artwork for Prismatic Art, Conquering Corsairs, Whispering Road, and more. Her own projects include Deck of Legends, Experiment 073, and a new comic in the works called Falsely Outrageous.
Christopher Ruthenbeck is an armchair game designer who likes to tinker with any and every game he gets his hands on. What he does during his working hours sounds a lot more fun and exciting than it really is, so he concentrates on gaming in his “off hours.” He likes to ramble about games over on his blog (http://efpress.net), and can be found on the Twitters, too (@EldritchFire). He currently resides deep in the Heart of Texas with his wife, his favorite gaming stores, and copious amounts of amazing vegan cooking.
June Shores has only been in the role play gaming hobby for a few years now. Her first experience with a tabletop RPG was with Fate, back when the Dresden Files RPG came out, and she has been in love with the system ever since. With this new hobby came an all-consuming urge to hack and drift games to suit her needs. From pastel-colored magic ponies to anime-flavored fantasy, June has produced many solo projects that are scattered across the internet today. This is her first time being published. She attends The University of Maine at Farmington to pursue a degree in new media and blogs at her web site, Headpigeons.
Mark Diaz Truman is an independent game developer and the co-owner of Magpie Games (magpiegames.com). Mark has authored two indie RPGs—The Play’s the Thing and Our Last Best Hope—and written a number of pieces for Evil Hat Productions, including parts of The Fate Toolkit and Timeworks. Mark is passionate about creating an inclusive and diverse gaming community and is thrilled to have the chance to put forward pieces by both fresh voices and old friends in The Fate Codex!
Amanda Valentine is a freelance RPG editor and developer. Her work includes the Dresden Files RPG, Marvel Heroic Roleplaying, Fate Accelerated Edition, Little Wizards, and many others. She also edits fiction, including several of the Spirit of the Century novels. She blogs sporadically at ayvalentine.com about editing, parenting, and gaming. At reads4tweens.com she writes spoilerific book reviews for adults who care about what the kids in their lives are reading. You can find her on Twitter as @ayvalentine and @reads4tweens.